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The next-generation version only improves upon those features. With an accelerometer that transforms the tablet into a gaming console for motion-based games a library of more than 325 games, apps, music, and videos and the incorporation of Ultra eBooks, the LeapPad had virtually everything a kid could want. What sets it apart? The original LeapPad made its mark with its tablet-like features that gave tots the feeling they were playing with a sophisticated system. Who is this product designed for? After seeing preschoolers snag their older siblings' LeapPads last year, LeapFrog has expanded the age range to include 3- to 9-year-olds (rather than starting at 4 years old), meaning games and apps will also be available for the younger set. LeapFrog sent us a tablet to try out see what we thought below. While I've been more than happy with our first-generation LeapPads at home, I was eager to see where the company made improvements on the devices.
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Well, it appears that the company listened to some of the users' complaints, and less than 12 months after the original version hit the stores, the company is preparing to introduce the LeapPad2 Learning Tablet ($100 for pink or green and $130 for a Disney Princess Bundle) next week. That's not to say the LeapPad didn't have its detractors. And while the devices weren't exactly easy to come by (it was easily the hottest toy of 2011), those who did get their hands on them were easily impressed with the pad's touchscreen, built-in camera, tilt-sensor, and enhanced ereader. It's been a year since LeapFrog debuted the LeapPad and gave tots the first tablet of their own.